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  • CAD to Unreal Engine
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    • CAD to Unreal Engine
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  • CAD to Unreal Engine

CAD to Unreal Engine Training for Architects and Landscape D

Turn design files into real-time walkthroughs

Real-time visualisation lets clients walk through a design before it is built. Our CAD to Unreal Engine training teaches architecture, landscape and engineering teams to bring their existing design data into Unreal Engine and turn it into interactive walkthroughs, high-quality stills and cinematic presentations, without rebuilding the model from scratch.

What is CAD to Unreal Engine visualisation?

CAD to Unreal Engine visualisation is the process of importing drawings and 3D models from design software into Unreal Engine, then adding real-world materials, lighting, vegetation and cameras so the design can be explored in real time. Instead of waiting hours for each rendered image, teams can change a material, move the sun or walk the site live in front of a client.

Who this training is for

  • Architects and architectural visualisation teams
  • Landscape architects and golf course designers
  • Engineering, infrastructure and property development teams
  • 3D artists moving from offline rendering to real-time

What you will learn

  1. Prepare design data for real time: clean up, organise and export CAD and 3D models so they import cleanly.
  2. Import into Unreal Engine: use Datasmith and related workflows to bring in geometry, layers and metadata.
  3. Build the site: create terrain and landscapes, and scatter trees, grass and planting with Procedural Content Generation (PCG).
  4. Apply materials and lighting: set up physically based materials and accurate daylight, including time-of-day studies.
  5. Present the design: create cameras, interactive walkthroughs and cinematic flythroughs with Sequencer.
  6. Deliver: render stills and videos with Movie Render Queue, and package walkthroughs to share with clients.

Case study: golf course visualisation for European Golf Design

European Golf Design, one of the world's leading golf course architects, asked EFXCO Academy to train its team to take course designs into Unreal Engine. We built a complete golf course project in Unreal Engine, from design data to finished real-time scene, and used it as the training project so the team learned the full workflow on the kind of work they deliver every day.

Training format

  • Duration: 2-day (Bronze), 3-day (Silver) or 5-day (Gold) programmes, or a customised programme for your team
  • Delivery: at our Cyberjaya centre, in-house at your office, or virtual
  • Funding: HRD Corp claimable for HRD Corp registered employers
  • Trainer: Hussin Khan, Gold-level Unreal Authorized Instructor and author of two Packt books on Unreal Engine 5

Why EFXCO Academy

EFXCO Academy has trained professionals in Malaysia since 2014 and has been an Unreal Authorized Training Partner since 2022. Recent Unreal Engine clients include TEGAS, Sony PlayStation, GAMUDA and European Golf Design.

Tell us about your projects and design software, and we will send a course outline and HRD Corp quotation. Email info@efxco.my or call +603 8311 9600.

Frequently Asked Questions

Please reach us at info@efxco.my if you cannot find an answer to your question.

Unreal Engine's Datasmith workflow supports common architecture and design tools, including Revit, SketchUp, Rhino and 3ds Max, as well as general formats such as FBX and OBJ. Tell us what your team uses and we will build the course around it.


No. The training starts with the Unreal Engine basics your team needs, then moves straight into your design workflow.


Yes. For customised corporate programmes we can build the training around one of your own projects, so your team finishes with a working real-time scene.


Yes. EFXCO Academy is a registered HRD Corp training provider. We provide the quotation and course documents you need for your grant application.


Unreal Engine is free for most non-game uses, but licensing terms change. Check Epic Games' current licence terms for your company size before deploying it.


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