
Turn the practical techniques from the Unreal Engine 5 VFX Cookbook into working real-time effects. Learn directly from author Hussin Khan through guided demonstrations, hands-on exercises and production-focused workflows.
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Based on workflows from Hussin Khan's Unreal Engine VFX Cookbook, this hands-on workshop explores Niagara systems, materials, cinematic integration and real-time optimisation. Participants will work alongside the trainer to build and refine an Unreal Engine FX project.

Hussin Khan is the author of Unreal Engine 5 VFX Cookbook and CEO of EFXCO Academy, an Unreal Authorized Training Partner. He brings decades of creative-production and teaching experience into a practical workshop focused on techniques you can apply—not theory you leave behind.

A live, instructor-led learning experience built around demonstrations and hands-on Unreal Engine exercises. You will practise production workflows, ask questions, troubleshoot common problems and develop reusable approaches for your own VFX work.
Build a real-time FX project in Unreal Engine with full creative control over timing, motion, colour, scale and behaviour.
Understand emitters and modules to develop reusable systems rather than one-off effects.
Build and adjust materials for visual-effects work, and integrate FX into cinematic and interactive scenes.
Refine timing, composition and visual storytelling. Optimise effects for real-time performance and troubleshoot common production issues.
Translate creative direction into a polished, working effect and apply workflows across different industries and production contexts.
Online payment through Stripe will be available here once the workshop dates and fee are confirmed. Your seat will be confirmed after successful payment. Places will be limited to keep the session practical and interactive.
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