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Build practical real-time 3D and game-development skills through instructor-led Unity training for beginners, developing creators and organisational teams.
EFXCO Academy provides practical Unity training for aspiring developers, creative professionals, educators and organisational teams. The learning pathway progresses from editor fundamentals and basic C# scripting to more advanced interaction, systems and project-development workflows.
Courses can support game development, interactive content, real-time 3D and prototyping. Final topics, Unity version, duration, prerequisites and required equipment should be confirmed in the current course outline.

Learn the Unity interface and core real-time 3D workflow. Explore scenes, GameObjects, components, basic C# scripting, asset importing, materials, lighting, simple interaction, testing and building a basic playable project.
Suitable for: Beginners, students, artists, designers and creators new to Unity

Develop more structured interactive projects using C# scripts, prefabs, physics, user interfaces, animation, audio, scene management and imported 3D assets. Strengthen debugging and project-organisation skills while producing a more complete interactive experience.
Suitable for: Learners who understand Unity fundamentals and basic C# concepts

Advance your Unity development workflow through more complex C# systems, reusable architecture, performance awareness, debugging, data handling and project integration. The exact technical scope should be matched to participant experience and the intended project.
Suitable for: Developers and experienced Unity users who meet the stated prerequisites

Entry-level options currently include Programmer, Artist and VR Developer pathways for foundational Unity skill

Current pathways include Game Developer, Programmer and Artist for creators preparing for an initial professional Unity role

Current pathways include Programmer and Artist for experienced practitioners seeking to validate professional-level skills
Certification offerings can change. Confirm the exact exam title, tested Unity version, language, prerequisites, exam provider, preparation package, fee, voucher and retake arrangement before accepting payment. Do not guarantee that a learner will pass.
EFXCO Academy can discuss customised Unity training for studios, companies, universities, colleges, schools and government organisations. Programmes can be shaped around participant experience, learning objectives, project type, preferred Unity version, delivery format and schedule.
EFXCO Academy is an HRD Corp registered training provider. Claim eligibility, programme registration and supporting documents should be confirmed before enrolment.
Please reach us at info@efxco.my if you cannot find an answer to your question.
Unity Level 1 is intended for beginners and introduces basic C# concepts. Higher levels require prior Unity and programming knowledge; confirm the prerequisites before registration.
Choose Level 1 if you are new to Unity, Level 2 if you can already navigate the editor and understand basic scripting, and Level 3 if you have completed projects and are ready for more complex development workflows.
No. Unity can also support interactive content, simulations, real-time 3D, education and prototyping. The most suitable course depends on your intended outcome.
Yes, but certification preparation and exam arrangements vary. Confirm the available exam, provider, tested version, fees and scheduling in writing before registration.
Yes. EFXCO can discuss a programme based on your audience, objectives, project type, Unity experience, schedule and delivery format.
Yes most of them are but, subject to employer eligibility, current programme registration and supporting documentation.
The required Unity version, Unity account, computer specifications and project files should be confirmed in the current course outline. Computers will be provided for in-person training at EFXCO.

The latest Unreal Engine 5.8 release brings powerful new tools for creators, developers, technical artists, virtual production teams, and real-time content creators.
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